Trade veteran Jeff Pressure has opened Risk House, a brand new recreation growth studio embracing distant work to attract on expertise from around the globe.
Pressure is a former Blizzard developer, having co-founded ArenaNet, the studio behind Guild Wars, over 20 years in the past. He additionally based Undead Labs, the studio behind State of Decay that Microsoft acquired in 2018. Risk House has already gathered up some spectacular expertise, too, that includes former builders from Campo Santo, Ubisoft, Insomniac, Double High-quality, BioWare, EA, and extra.
“We felt this was the suitable time to create one thing new – a studio constructed from the bottom as much as embrace evolving wants and views for each gamers and builders,” Pressure writes in a press launch. “Like many others, the previous yr and a half has been a fraught time for me. Whereas I’m grateful that my household is protected, the anxiousness, worry, and isolation of the final 18 months has been nearly insufferable at occasions. That worry and isolation was the catalyst for Risk House, a contemporary sort of recreation studio, the place we’re making a joyful recreation that’s been my dream for a few years.”
That COVID-19-related anxiousness additionally seemingly impressed Pressure to make Risk House a “distributed recreation growth studio” that permits “builders to stay and work wherever they need.” Whereas the corporate welcomes distant work, Risk House will probably be primarily based in New Orleans, Louisiana.
A number of the expertise becoming a member of Pressure at Risk House contains Firewatch’s former lead setting artist, Jane Ng, who additionally served as an artist on Half-Life: Alyx. Ng is Risk House’s visible director. Liz England, who beforehand labored because the lead designer of Watch Canines: Legion and on Sundown Overdrive, will be part of the studio as its narrative techniques design director. Making the soar from video games media to recreation growth, former Waypoint editor-in-chief Austin Walker will work as Risk House’s IP director.
Past its dedication to distant work, which opens the doorways to builders worldwide, Risk House additionally goals to serve underserved communities the place its builders may reside.
“[Possibilty Space] is constructed from the bottom up as a distributed studio, permitting workers to stay the place they wish to stay and work the place they need whereas supporting the communities they love,” a press launch in regards to the studio reads. “Based mostly in New Orleans, Louisiana, the studio additionally works to establish, mentor, prepare, and rent people from underserved and ignored communities and backgrounds.”
At present’s information comes two months after Pressure known as for the gaming business to unionize in gentle of the ongoing lawsuit in opposition to Activision Blizzard, citing that “sufficient is sufficient.” Within the open letter the place Pressure mentioned this, he additionally mentioned that he welcomes his personal workers to unionize and that they’ve his “full endorsement.”
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