Jade Raymond has stated that Haven’s upcoming PlayStation unique recreation will embody social components and user-generated content material, including that it is being created by lots of the devs behind the unique Murderer’s Creed.
Earlier this 12 months, it was introduced that Raymond had began Haven Leisure Studios, an impartial firm in Montreal at the moment engaged on an unannounced new IP for PlayStation. Throughout an interview with GamesIndustry.biz, the studio boss delved slightly additional into what followers can anticipate from the sport and precisely who’s making it.
“There are three issues which can be actually thrilling me, that are additionally pillars for the best way that we’re enthusiastic about issues,” says Raymond. “First is video games as a social platform. The pandemic has confirmed that gameplay is the social glue that binds communities. Particularly for the youthful technology, that is what you do and the way you make associates and hang around. That’s one thing that we actually need to construct and design for.”
Whereas there are many video games round that embody social components of their design, the second idea on Raymond’s listing provides one other layer to the course by which the studio seems to be to be taking its new IP.
“The second factor is considering the ‘remix technology’. It began a short time in the past, there’s this age of self-expression the place we’re designing our NikeID sneakers, we’re studying our associates’ blogs fairly than what our skilled journalists are writing. And I believe that has continued to go additional with issues like TikTok. That is one other factor that we’re enthusiastic about on the coronary heart of this IP. It’s past user-generated content material, it’s about taking that self-expression and remix idea to the following stage.”
PlayStation has seen various its earlier exclusives concentrate on comparable concepts to a point up to now. Video games resembling LittleBigPlanet have allowed followers to create and play user-generated ranges alongside each other, whereas the newer launch of Desires scaled up the idea additional by granting customers the flexibility to create fully-fledged video games, mechanics, artwork and extra throughout its creation platform.
Raymond did not go into an excessive amount of element surrounding how Haven’s upcoming recreation will take form. Nonetheless, the studio head was eager to notice that she’s excited to have the ability to create a brand new IP from scratch, and particularly, one which “can final for generations and change into significant for folks on a deeper stage.”
“However how can we create an IP that has that depth, however it’s designed to be owned by the followers from the beginning,” asks Raymond. “After we created Murderer’s Creed, we have been actually enthusiastic about creating an IP that may be owned by artistic groups sooner or later. We thought if we create a framework of something that takes place in a second in historical past and has the Assassins behind it, [that] can be in step with the model so groups can evolve that and personal it. Now what we’re enthusiastic about is creating an IP the place it is not simply skilled groups, however it’s designed to be owned by the followers and might evolve via that.”
Making a recreation that pushes the boundaries of creativity and possession appears like no straightforward process. Fortuitously for Raymond, the IP is in skilled arms. Corey Could, who was the unique author on the primary Murderer’s Creed is taking over the function of world director for the sport, whereas various different employees from the unique Murderer’s Creed staff are additionally concerned.
“We began in 2004 working collectively. I used to be 29 on the time. Now all of us have children and gray hair and it is a few years later,” says Raymond. “However we nonetheless love working collectively. Corey was there, Raphael, Mathieu Leduc, who’s our artistic director, Pierre-Francois Sapinski [head of production]… the listing goes on. Now we have lots of people from that authentic recreation. And there actually was a magical feeling when engaged on that first recreation, and I really feel like we have now that once more.”
Jared Moore is a contract author for IGN. You’ll be able to observe him on Twitter.